S.W.I.M
This project explores the role of embodiment in the digital game experience. In particular, I am interested in creating avatars that function as an embodiment of collective thought and action. This body of work consists of several experimental digital games, as well as a series of books and still renders.

Oceanic Feeling
Dual-channel zero-player game.

Forgetful Caretaker
Asynchronous multiplayer procedural game.